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Showing posts from May, 2019

Lets talk about 2/2/2

For this talk I'm going to briefly summarize 2/2/2, what the community and its leaders believe to be the advantages of it, and finally why I believe those reasons are incorrect and how this is a short term solution to an age old issue. Currently there's a large push to force 2/2/2 role queue onto the overwatch ladder and professional play.  For those of you that don't know what this means, the idea is that you would specify what role you would fill before queuing up on the competitive ladder. (DPS, Tank or Support).  Once in game you would have to pick a hero from that category.  A team would be locked into having two DPS, two tanks and two support heroes for every match. The main point for switching to this system is that you'd have more balanced games when queuing on the ladder.  Since your team is unable to run 4 DPS players you'd have some form of tanks and support in every game. The idea is that this would create a less toxic environment, allow for players