on Niche heroes and why they won't work in OW
I'm challenging myself to be more concise in this one, sorry if it ends up like it always does. I've discussed this point two years ago but would like to revisit it based on some new realizations. Let me briefly recap what I discussed before and add in what I've recently discovered from my last post about OW and it's mechanics, I want to specifically target OW's concept of simplicity causing most of these issues. The other point I want to solidify is what I want from a balanced game. In my mind a balanced game is where the each member of the cast can use their unique strength to have an impact on any map, point or composition. While they won't be the most optimal picks they should never be useless or eclipsed so significantly by everyone else that there's no point in ever playing them. Why niche heroes don't work well in OW The first issue is that a niche hero can't be too strong in their niche. This is because if they have a 100% chance to win ...